Troll Fighter
In almost every tribe, there are likely to be a few exceptional whelps who have the ability to influence their fellow trolls. This capability makes these trolls ideal applicants for leadership over the tribe, that is, after the death of the current chieftain.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. The presence of this unit inspires own units next to it to deal more damage in combat, though this only applies to units of lower or equal level.
Information
Advances from: | |
Advances to: | Troll Warmonger |
Cost: | 15 |
HP: | 40 |
Movement: | 4 |
XP: | 36 |
Level: | 1 |
Alignment: | chaotic |
ID | Troll Fighter |
Abilities: | regenerates, inspire, inspire_1 |
Attacks (damage - count)
fist melee | 6 - 3 impact |
Resistances
blade | 20% | pierce | 20% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 40% | |
Cave | 1 | 40% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 30% | |
Forest | 2 | 40% | |
Frozen | 2 | 20% | |
Hills | 1 | 50% | |
Mountains | 2 | 60% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 30% | |
Shallow Water | 2 | 20% | |
Swamp | 2 | 20% | |
Unwalkable | - | 0% | |
Village | 1 | 40% |